Bonjour, Hello!

  I am actively looking for a research position in the industry for late 2024 / early 2025!

I am a Ph.D. candidate at the McGill Graphics Lab (MGL), where I am advised by Derek Nowrouzezahrai. My main research interests lie at the intersection of image synthesis and machine learning, where I focus on designing efficient and practical rendering algorithms to simulate and recreate our world. In particular, I am interested in neural rendering, implicit scene representations and 3D reconstruction. I also have an interest for 3D generative modeling and high-dimensional sampling. TL;DR: Rendering ML.

I was an intern at Adobe Research in 2023, Reality Labs (RL) Research in 2021, and NVIDIA Research in 2020/21. In 2022, I received the Meta Research Ph.D. Fellowship in AR/VR Computer Graphics.

If you'd like to chat, feel free to send me an email.

Latest News (See more )

2024.10.08
I will be defending my Ph.D. on November 18, 2024.
2024.09.11
Our neural product importance sampling paper is now online.
2024.07.29
We have a paper accepted at SIGGRAPH Asia! Stay tuned for more information.

Selected Publications (See more )

Neural Product Importance Sampling via Warp Composition

J. Litalien, M. HaĊĦan, F. Luan, K. Mullia, and I. Georgiev
ACM SIGGRAPH Asia 2024 (Conference Proceedings) December 2024